lang
Language Utilities. Easier inheritance, scope handling, type checks.
Table of Contents #
- clone()
- createObject()
- ctorApply()
- deepClone()
- deepEquals()
- defaults()
- GLOBAL
- inheritPrototype()
- is()
- isnt()
- isArguments()
- isArray()
- isBoolean()
- isDate()
- isEmpty()
- isFinite()
- isFunction()
- isKind()
- isInteger()
- isNaN()
- isNull()
- isNumber()
- isObject()
- isPlainObject()
- isRegExp()
- isString()
- isUndefined()
- kindOf()
- toArray()
- toNumber()
- toString()
clone(val):* #
Clone native types like Object, Array, RegExp, Date and primitives.
This method will not clone values that are referenced within val
. It will
only copy the value reference to the new value. If the value is not a plain
object but is an object, it will return the value unchanged.
Example
var a = { foo: 'bar' }; var b = clone(a); console.log(a === b); // false console.log(a.foo === b.foo); // true var c = [1, 2, 3]; var d = clone(b); console.log(c === d); // false console.log(c); // [1, 2, 3]
See: deepClone()
createObject(parent, [props]):Object #
Create Object using prototypal inheritance and setting custom properties.
Mix between Douglas Crockford Prototypal Inheritance and object/mixIn
.
Arguments
parent
(Object) : Parent Object[props]
(Object) : Object properties
Example
var base = { trace : function(){ console.log(this.name); } }; var myObject = createObject(base, { name : 'Lorem Ipsum' }); myObject.trace(); // "Lorem Ipsum"
ctorApply(constructor, args):Object #
Do Function.prototype.apply()
on a constructor while maintaining prototype
chain.
function Person(name, surname) { this.name = name; this.surname = surname; } Person.prototype.walk = function(){ console.log(this.name +' is walking'); }; var args = ['John', 'Doe']; // "similar" effect as calling `new Person("John", "Doe")` var john = ctorApply(Person, args); john.walk(); // "John is walking"
deepClone(val, [instanceClone]):* #
Deep clone native types like Object, Array, RegExp, Date and primitives.
The instanceClone
function will be invoked to clone objects that are not
"plain" objects (as defined by isPlainObject
) if it is
provided. If instanceClone
is not specified, it will not attempt to clone
non-plain objects, and will copy the object reference.
Example
var a = {foo:'bar', obj: {a:1, b:2}}; var b = deepClone(a); // {foo:'bar', obj: {a:1, b:2}} console.log( a === b ); // false console.log( a.obj === b.obj ); // false var c = [1, 2, [3, 4]]; var d = deepClone(c); // [1, 2, [3, 4]] var e = c.concat(); // [1, 2, [3, 4]] console.log( c[2] === d[2] ); // false // concat doesn't do a deep clone, arrays are passed by reference console.log( e[2] === d[2] ); // true function Custom() { } function cloneCustom(x) { return new Custom(); } var f = { test: new Custom() }; var g = deepClone(f, cloneCustom); g.test === f.test // false, since new Custom instance will be created
See: clone()
deepEquals(a, b, [callback]):Boolean #
Recursively tests whether two values contains the same keys and values.
callback
specifies the equality comparison function used to compare
non-object values. It defaults to using the is()
function.
If the values are both an object or array, it will recurse into both values,
checking if their keys/values are equal. It will only check the keys and values
contained by the objects; it will not check the objects' prototypes. If either
of the values are not objects, they will be checked using the callback
function.
Example:
deepEquals({ a: 1 }, { a: 1 }); // true deepEquals({ value: { a: 1 } }, { value: { a: 1 } }); // true deepEquals({ value: { a: 1 } }, { value: { a: 2 } }); // false deepEquals({ value: { a: 1 } }, { value: { a: 1, b: 2 } }); // false deepEquals({}, null); // false deepEquals(null, null); // true deepEquals( { a: { b: 1 } }, { a: { b: '1' } }, function(a, b) { return a == b; }); // true
See: object/equals, array/equals
defaults(val, ...defaults):void #
Return first value that isn't null
or undefined
.
function doSomethingAwesome(foo, bar) {
// default arguments
foo = defaults(foo, 'lorem');
bar = defaults(bar, 123);
// ...
}
GLOBAL:Object #
Reference to the global context (window
inside a browser, global
on
node.js). Works on ES3 and ES5 strict-mode.
inheritPrototype(childCtor, parentCtor):Object #
Inherit the prototype methods from one constructor into another.
Similar to node.js util/inherits.
It returns the the childCtor.prototype
for convenience.
function Foo(name){ this.name = name; } Foo.prototype = { getName : function(){ return this.name; } }; function Bar(name){ Foo.call(this, name); } //should be called before calling constructor var proto = inheritPrototype(Bar, Foo); // for convenience we return the new prototype object console.log(proto === Bar.prototype); // true var myObj = new Bar('lorem ipsum'); myObj.getName(); // "lorem ipsum" console.log(myObj instanceof Foo); // true // you also have access to the "super" constructor console.log(Bar.super_ === Foo); // true
is(x, y):Boolean #
Check if both values are identical/egal.
// wtfjs NaN === NaN; // false -0 === +0; // true is(NaN, NaN); // true is(-0, +0); // false is('a', 'b'); // false
See: isnt()
isnt(x, y):Boolean #
Check if both values are not identical/egal.
// wtfjs NaN === NaN; // false -0 === +0; // true isnt(NaN, NaN); // false isnt(-0, +0); // true isnt('a', 'b'); // true
See: is()
isArguments(val):Boolean #
If value is an "Arguments" object.
isArray(val):Boolean #
If value is an Array. Uses native ES5 Array.isArray()
if available.
isBoolean(val):Boolean #
If value is a Boolean.
isDate(val):Boolean #
If value is a Date.
isEmpty(val):Boolean #
Checks if Array/Object/String is empty.
Will return true
for any object that doesn't contain enumerable properties
and also to any type of value that isn't considered a collection (boolean,
null, undefined, function, etc).
isEmpty(''); // true isEmpty('bar'); // false isEmpty([]); // true isEmpty([1, 2]); // false isEmpty({}); // true isEmpty({a:1, b:2}); // false // null, undefined, booleans, numbers are considered as "empty" values isEmpty(null); // true isEmpty(undefined); // true isEmpty(123); // true isEmpty(true); // true
isFinite(val):Boolean #
Checks if value is Finite.
IMPORTANT: This is not the same as native isFinite
, which will return
true
for values that can be coerced into finite numbers. See
http://es5.github.com/#x15.1.2.5.
isFinite(123); // true isFinite(Infinity); // false // this is different than native behavior isFinite(''); // false isFinite(true); // false isFinite([]); // false isFinite(null); // false
isFunction(val):Boolean #
If value is a Function.
isKind(val, kind):Boolean #
If value is of "kind". (used internally by some of the isSomething checks).
Favor the other methods since strings are commonly mistyped and also because
some "kinds" can only be accurately checked by using other methods (e.g.
Arguments
), some of the other checks are also faster.
isKind([1,2], 'Array'); // true isKind(3, 'Array'); // false isKind(3, 'Number'); // true
See: kindOf()
isInteger(val):Boolean #
Check if value is an integer.
isInteger(123); // true isInteger(123.45); // false isInteger({}); // false isInteger('foo'); // false isInteger('123'); // false
isNaN(val):Boolean #
Check if value is not a number.
It doesn't coerce value into number before doing the check, giving better
results than native isNaN
. Returns true
for everything besides numeric
values.
IMPORTANT: behavior is very different than the native isNaN
and way more
useful!!! See: http://es5.github.io/#x15.1.2.4
isNaN(123); // false isNaN(NaN); // true isNaN({}); // true isNaN(undefined); // true isNaN([4,5]); // true // these are all "false" on native isNaN and main reason why this module exists isNaN(''); // true isNaN(null); // true isNaN(true); // true isNaN(false); // true isNaN("123"); // true isNaN([]); // true isNaN([5]); // true
isNull(val):Boolean #
If value is null
.
isNumber(val):Boolean #
If value is a Number.
isObject(val):Boolean #
If value is an Object.
isPlainObject(val):Boolean #
If the value is an Object created by the Object constructor.
isRegExp(val):Boolean #
If value is a RegExp.
isString(val):Boolean #
If value is a String.
isUndefined(val):Boolean #
If value is undefined
.
kindOf(val):String #
Gets kind of value (e.g. "String", "Number", "RegExp", "Null", "Date").
Used internally by isKind()
and most of the other isSomething checks.
kindOf([1,2]); // "Array" kindOf('foo'); // "String" kindOf(3); // "Number"
See: isKind()
toArray(val):Array #
Convert array-like object into Array or wrap value into Array.
toArray({ "0" : "foo", "1" : "bar", "length" : 2 }); // ["foo", "bar"] function foo(){ return toArray(arguments); } foo("lorem", 123); // ["lorem", 123] toArray("lorem ipsum"); // ["lorem ipsum"] toArray(window); // [window] toArray({foo:"bar", lorem:123}); // [{foo:"bar", lorem:123}]
See: object/values()
toNumber(val):Number #
Convert value into number.
// numeric values are typecasted as Number toNumber('123'); // 123 toNumber(-567); // -567 // falsy values returns zero toNumber(''); // 0 toNumber(null); // 0 toNumber(undefined); // 0 toNumber(false); // 0 // non-numeric values returns NaN toNumber('asd'); // NaN toNumber({}); // NaN toNumber([]); // NaN // Date objects return milliseconds since epoch toNumber(new Date(1985, 6, 23)); // 490935600000
toString(val):String #
Convert any value to its string representation.
Will return an empty string for undefined
or null
, otherwise will convert
the value to its string representation.
// null and undefined are converted into empty strings toString(null); // "" toString(undefined); // "" toString(1); // "1" toString([1,2,3]); // "1,2,3" toString(false); // "false" // uses `val.toString()` to convert value toString({toString:funtion(){ return 'foo'; }}); // "foo"
For more usage examples check specs inside /tests
folder. Unit tests are the
best documentation you can get...
Documentation generated by mdoc.